Charles Stross is now one of my two favourite currently publishing SF authors (the other is Iain M. Banks). I got a copy of his latest, Halting State, from Amazon a couple of days ago. I haven’t finished it yet, but so far it’s about economic sabotage in an MMORPG, set in 2016.
Like another modern Aristotle of SF, Neal Stephenson, Charles Stross seems to understand everything, including economics. More importantly, he understands why it’s important (something I only started to grasp a couple of years ago) and can explain it without killing the story. So Halting State spends some of its time discussing money supply and inflation within virtual worlds. So far ahead of the curve, so Charles Stross, I think.
Last night I picked up this week’s Economist, to find mention in the business headlines of Second Life‘s financial crisis. Halting State‘s characters refer to Second Life as a metaverse, not a MMORPG, but I still find this amazing. Theoretical GDPs and game-currency-to-hard-currency exchange rates have been published for a while now, but maybe the crossover from amusing sideline to area of serious interest is closer than even Charles Stross thinks.